I did like the concept. There was a big white bar at the top of the screen that blocked some of the text, and it could use a reset for levels. I burned the plants then had to restart the whole thing to get back to where I was. Otherwise a really nice little puzzle platformer with nice music, and an interesting take on puzzles. (Inspired by disk world, maybe?)
Ha sorry for the UI, it's a bit messy on this project. The reset button was maybe hide by the white bar, but you can hold "R" to reset a level. I don't know disk world but i'm going to check this. Thanks for playing !
very cool dude. i liked the incline of difficulty, it wasent to fast or to slow. the levels were nicely designed and controls felt very nice as well. i would have prefered to use the a and d key for movement. great job!
Comments
I did like the concept. There was a big white bar at the top of the screen that blocked some of the text, and it could use a reset for levels. I burned the plants then had to restart the whole thing to get back to where I was. Otherwise a really nice little puzzle platformer with nice music, and an interesting take on puzzles. (Inspired by disk world, maybe?)
Ha sorry for the UI, it's a bit messy on this project. The reset button was maybe hide by the white bar, but you can hold "R" to reset a level. I don't know disk world but i'm going to check this. Thanks for playing !
Oh, HOLD it... I just tried pressing R and it didn't reset. Good to know.
haha, the text at the begining is way too long, but the explanations are needed because the UI and the game design are not good enough
You'll get there!
very cool dude. i liked the incline of difficulty, it wasent to fast or to slow. the levels were nicely designed and controls felt very nice as well. i would have prefered to use the a and d key for movement. great job!
we had this on our whiteboard on the first day :))
Yes, personally i prefere the arrow keys but i should let the player choose between the two. Thank you !