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Going Deeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals and Sound | #21 | 3.500 | 3.500 |
Overall | #32 | 3.143 | 3.143 |
Fun | #33 | 2.857 | 2.857 |
Creativity and Theme | #37 | 3.071 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! Followed the theme very well, art was nice and consistent and was a pretty fun game overall
Well done! I liked how the pressure mechanic paced the game. The collision was a bit wonky so I ended up out of bounds a couple of times but otherwise good stuff.
Well done to your team. Nice game, good music and looks very nice!
I especially liked the change in colour and FOV when you go deeper and the decoration (big creature skull, ship wreck,...)!
Very nice and simple concept. Getting stuck on random walls and objects was a bit annoying. Having to go back up and down multiple times was a bit tedious. The visuals and music were pretty good. Mostly, it was a fun game.
Enjoyed the exploration capabilities. Very fun and interesting!
Cool game! For only a week it's pretty good! 6.5 / 10
My Pros:
- Fairly enjoyable.
- Music is simple but effective.
- Sound design is great.
- Premise is fairly simple and easy to figure out.
My Cons:
- Not too difficult to clip out of bounds, I got stuck in a wall once (not a big deal for a week-long jam though).
- Theme is spot on, but I feel like there could've been a little more creativity with the title.
Great game! If I had one suggestion, it would be to make some of the decorative art be in the foreground so you can't collide with it in unintuitive ways. The music was chill and the environmental art was definitely the highlight of the experience. Very impressive for only a week!
Backtracking back to the surface after each person feels a bit tedious, maybe we could collect more that one in one go for some spice , also got stuck a bunch of times
Good job on graphics and sounds!