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brinersam

30
Posts
A member registered Apr 16, 2024 · View creator page →

Creator of

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Insane amount of levels, fun concept, great style, one of my most favorites, great job!
Puzzles could be bit more challenging, i kept waiting for "oh no, it resets while i have that one fish left over there, i must think this through again" but nontheless i enjoyed it alot

Yeah the idea was that when torch runs out, the eyes pop out through darkness and kill you, but i forgot about the ambient light and it ended up being bright enough that you dont even need the lantern to move around and when it runs out its still too bright to connect the eyes to the torch being unlit
Really shouldve given godmod to player in tutorial oops
Thanks for feedback

Movement is really slow, whenever i dodge an obstacle it feels more like luck if anything. Nice visuals also bunch of levels, i liked it

I'm not sure if i broke it but i kept looping in first level after finishing second.  Simple nice platformer

Nice and simple, implementing knife-throw-jump must've been pain

Gives off early 2012 flash game vibes, nice

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Gets hard when scrolls begin satisfying password requirements, i enjoyed it

Enjoyed it alot, has pause, stats and the classic asteroid type enemies, its great

I liked the upgrades and the bosses
Enemies swarm a bit too fast making it hard to dodge the ones that are coming from the front. I think it would handle better if controls could be absolute instead of relative
Its good

Well made

 Fun to control despite feeling like a truck, calm and nice vibe too

Great job on mechanics, game is pleasant to look at, you even got animations implemented! Great job

Very good mechanics, nice to look at, well done

Liked the maze, movement is a bit way too slow

Good simple puzzle game

Getting lost in thoughts you do some routine task - nice metaphor with "unplugging" the memory

Nice mechanics, i liked the zoom out feature, wish there was more to explore

Insane visuals and vibes, water could drain a bit faster. Good job

Simple and clever

Classic bullet hell type of game, nice

Classic bullet hell type of game, nice

Fairly sure its related to the grappling hook bug where u get boosted in air randomly, it happens randomly throughout the game and sometimes right after (or during) respawn, after shooting the hook at clouds and shooty grab points, i can not pinpoint it certainly, sorry

Very weird and cryptic i couldnt figure it out, will give another try though

thoughts + bugs:
Spikes blend into background too well
Cant drop down through platforms to get to big brudda at bottom right of the map
Possible to jump over the mini boss far enough to fall into deaf man room leaving the scroll behind

Good simple vibeo gane

Very fun idea but hard to figure out the mechanics, perhaps if UI would be more intuitive it'd be easier

bug: After having first die slot filled, hovering dice in and out of second slot in hydroponic room stacks food penalty

I like the interpretation of theme. i did get stuck a bunch of times though

Works and looks great

Death screech rips my ears but other than that great execution overall

Backtracking back to the surface after each person feels a bit tedious, maybe we could collect more that one in one go for some spice , also got stuck a bunch of times
Good job on graphics and sounds!