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ChronoPost Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals and Sound | #46 | 2.831 | 3.833 |
Overall | #64 | 2.216 | 3.000 |
Creativity and Theme | #64 | 2.339 | 3.167 |
Fun | #73 | 1.477 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What is even going on, is it just me? Why is Z = Walk Forward and Q = Walk Left? Even connecting a controller provides no deadzone or input strength, so it's almost impossible to stop moving. How does this even happen?
Hey, me and the other dev are French. The game is in AZERTY and not in QWERTY.
That's a mistake, sorry for that ^^"
I knew it must be something, lol! I didn't know you use different keyboards, sorry for my ignorance.
No worries, it's mostly our fault ^^" Should have put the choice of keys but hey didn't have time Xd
The camera feels a bit janky, and the controls are unnecessarily confusing.
very weird controls, but in term of visuals, quite consistent