the aesthetics tho.... such a cool game!
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Home Before Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.375 | 4.375 |
Gameplay | #3 | 4.139 | 4.139 |
Visuals | #7 | 4.417 | 4.417 |
Audio | #9 | 3.986 | 3.986 |
Theme | #11 | 4.028 | 4.028 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm glad you liked it! I have to admit that the art and sound came from different creators, but they're credited in the description of the game. If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Absolutely amazing game, so much potential. The visuals and music fit so well with the game. The concept is also really unique. Like it a lot. :D
I'm glad you liked it! I have to admit that the art and sound came from different creators, but they're credited in the description of the game. But the concept was all mine, so I take some credit :). If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I'm glad you liked it! How did you find the attacks confusing, I may make this into a full game and I could use your feedback... If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
This is game is just simply so cool! The aesthetic is just amazing! I hope to one day get you level on game development!
Thank you so much! That's very kind of you to say. It's just hard work and consistency, you know? If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Hi all, just wanted to thank everyone for the outpouring of support I've received for the game. This is my first game jam and I'm loving the community feel that I've gotten from it all. I put a ton of work into Home Before Dark and am glad that it's being received well. I'm currently working on a "making-of" video, so stay tuned for me to post that to Youtube, if you think you'd be interested.
I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Adored this. One of my favorite games of the jam so far. I absolutely would enjoy a sequel or more fleshed out version of it in the future.
I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Great level design and mechanics. Was challenging playing using my macbook with no external mouse lol. Great job.
Biking game! I'm still thinking about your game. Anyway, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Really quality stuff, I throughly enjoyed this. Could be fleshed out into something bigger definetely. I loved the art style, very memorable and it was fun to play.
A suggestion of a mechanic to add (which would require balancing of course) is that, your light should stay the same level when inside another light if that makes sense. Just a small though from me.
Great stuff!
I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I really enjoyed the visual and audio, and overall style of the game. You had some interesting mechanics. I felt like my light was decreasing much quicker in the second level, and I wasn't sure if there was a way to fix it, or if I should have just sped through the level. Overall, it was very nice and a good concept for the theme.
I'm glad you liked it! I checked out Desertopia as well. I have to admit that the art and sound came from different creators, but they're credited in the description of the game. But the concept was all mine, so I take some credit :). If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
My personal favorite! That was such an enjoyable experience! I really like the level design, good job :D
I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Hi! I always like a little more detailed feedback myself. I hope you don't mind.
First of all: It was a really nice game and I enjoyed playing it. So do not take the criticism too seriously.
The graphic and sound design is quite minimalistic, but fits the overall theme of the game quite well. But even with those minimalistic tools you managed to create a pretty good feeling. Small details like the dust particles when turning the character help tremendously. The music sounds like a mix of Professor Layton and Harry Potter.
The shooting system ist good, but sometimes the projectiles get a little lost. By this I mean that the projectiles fly in circles around the target without actually hitting it. It is more of a side issue because the game is not that hard, but it felt wrong to me.
The biggest issue for me is the jumping part. I'm not sure whether I like it or not. Don't get me wrong: it's not bad, but it feels more like "Flappy bird" to me. I personally prefer higher jumps. However, the ground detection is somewhat buggy. The triple jump resets upon touching the side of a platform. This allowed me to skip the entire first level in my first playthrough. If I had to guess, I would say you are using "OnCollisonEnter" to detect if the player is grounded. The problem is that the colliders of the player and the platform itself detect collisions on the side of the collider as well. I would use a small, downward facing "CircleCast" or a separate, slightly smaller collider on a child object of the player. But that's just my guess.
I hope you can do something with the feedback.
(>^-^)>
Wow, thanks for the thorough input. I'm glad you liked the theme--I thought the same thing about the music! It reminded my of Prof Layton, too. I agree that the jumping needs reworking in order to make platforming more satisfying. But I tried recreating that bug, and couldn't for the life of me. I detect ground with two short raycasts from the bottom corners of the player's collision box... that would explain why it's detecting collisions next to walls, but it doesn't do the same for me. Odd. Guess I can move the raycasts slightly in.
Trustopia maker! Your feedback remains the best I've gotten this jam. Anyway, I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I'm back with some ~exciting news~ A lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
Oops. Sorry that you found it hard, I do think the run speed is a little slow. Anyway, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I love how you use light v. dark in your game. I didn't realize that dark witches could also attack you until one did. It really helped emphasize the don't trust anyone concept.
Thanks! I liked Slimes n Spikes too, especially the cute slime sprite. Anyway, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I took a look at it. I think we talked about the BlackThornProd aesthetic :p Anyway, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I'm back with some ~exciting news~, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I'm back with some ~exciting news~, a lot of people have seemed to really like Home Before Dark, and I was so excited by the attention that I made a making of video documenting the process of development. Sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
I'm glad you liked it! The concept was all mine, so I take some credit :). If you want to see how the game was made, please watch the making of video that I made for it, and sub to my channel if you're interested in game dev content! This is my first video, and your support would mean a lot. <3
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