Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TrustopiaView game page

A story-driven dystopian cyberpunk adventure
Submitted by DonPasquale — 1 hour, 58 minutes before the deadline
Add to collection

Play game

Trustopia's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.1924.192
Audio#64.1154.115
Visuals#94.3854.385
Theme#183.9233.923
Gameplay#213.6543.654

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Developer

HI! Thank you all for the positive feedback! If you are interested in how the game was created you can watch a devlog here: https://www.youtube.com/watch?v=wABPvgtlbt4

Submitted

This game was really fun, and had some interesting events. The arcade game was a bit difficult to control the ship accurately enough, otherwise, I really liked the story and use of theme.

Submitted

Welp, I got locked up in jail XD great game

Submitted

Really liked the fact that you put a game in the game ! :D

Submitted

One of the most beautiful games at the jam! :)

Submitted

Amazing game. The artwork, sound, music, gameplay and history are just incredible.

Submitted

Wow the artstyle is amazing and i love the storyline implementation! Great Work!!! :D

Submitted

It's so atmospheric i love it! The humor and the story telling was so good great job!

Submitted

An amazing game! Very impressive for only 72 hours and one of the best games in the game jam that I have played.

Submitted

I love this game definitely one of my favourite games of the jam!!! I think you have a strong chance of winning.

Submitted

I liked this game a lot--it was more like an interactive story, but had gamey elements anyway. The arcade game was such a refreshing touch! Little things like that go a long way to making a game feel well thought-out. I flirted with the policeman twice and got put in jail :(

I would recommend putting some kind of sign-posting towards the beginning so players have some immediate goal at the beginning. As is, the three people in the opening scene don't say anything helpful or give a hint about where to go next, so it feels listless and a little frustrating. Or,  maybe I just missed it, haha.

Anyway, great story-telling job. I learned from this game how simple but effective it is to have good dialogue paired with nice visuals.

Submitted (1 edit)

In such a short amount of time you have developed a world that could so easily be expanded on, the game is harsh in difficulty with how much you have to pay attention to which is both a blessing and a curse, and the lack of cursor confused me as to where my mouse was,  but literally everything else is amazing, including how you built an entire game within the game

Developer

Thank you for your kind words. Regarding the cursor issue: Are you using Microsoft Edge? I had that same problem when I tested the game on there. But since Edge has a market share of roughly 5% I was hoping that nobody would use it. Probably a naive way of thinking, because there were about 700 participants.

Submitted

Wait, you can see it in other browsers?  well there goes the biggest issue with the game

Submitted

Very nice game! It's very impressive what you got done in a 72 hour period. I only wish it was longer!

Submitted

Well done! This game was fun and puzzling! It took me 3 attempts to beat it and each time I played it, it felt completely different! Good game!!

Submitted

Amazing point and click! Loved all the details, humor, and even the mini game in the bar, good work!

Submitted

This is honestly so rad. It's incredible that in the timeframe you were able to add the functionalities of dialogue, minigames, map system, and quest progress. I had some trouble understanding what was in my inventory and making progress. The cop interrogation is an awesome touch. Great job.

Submitted

love it!