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Trustopia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 4.192 | 4.192 |
Audio | #6 | 4.115 | 4.115 |
Visuals | #9 | 4.385 | 4.385 |
Theme | #18 | 3.923 | 3.923 |
Gameplay | #21 | 3.654 | 3.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
HI! Thank you all for the positive feedback! If you are interested in how the game was created you can watch a devlog here: https://www.youtube.com/watch?v=wABPvgtlbt4
This game was really fun, and had some interesting events. The arcade game was a bit difficult to control the ship accurately enough, otherwise, I really liked the story and use of theme.
Welp, I got locked up in jail XD great gameReally liked the fact that you put a game in the game ! :D
One of the most beautiful games at the jam! :)
Amazing game. The artwork, sound, music, gameplay and history are just incredible.
Wow the artstyle is amazing and i love the storyline implementation! Great Work!!! :D
It's so atmospheric i love it! The humor and the story telling was so good great job!
An amazing game! Very impressive for only 72 hours and one of the best games in the game jam that I have played.
I love this game definitely one of my favourite games of the jam!!! I think you have a strong chance of winning.
I liked this game a lot--it was more like an interactive story, but had gamey elements anyway. The arcade game was such a refreshing touch! Little things like that go a long way to making a game feel well thought-out. I flirted with the policeman twice and got put in jail :(
I would recommend putting some kind of sign-posting towards the beginning so players have some immediate goal at the beginning. As is, the three people in the opening scene don't say anything helpful or give a hint about where to go next, so it feels listless and a little frustrating. Or, maybe I just missed it, haha.
Anyway, great story-telling job. I learned from this game how simple but effective it is to have good dialogue paired with nice visuals.
In such a short amount of time you have developed a world that could so easily be expanded on, the game is harsh in difficulty with how much you have to pay attention to which is both a blessing and a curse, and the lack of cursor confused me as to where my mouse was, but literally everything else is amazing, including how you built an entire game within the game
Thank you for your kind words. Regarding the cursor issue: Are you using Microsoft Edge? I had that same problem when I tested the game on there. But since Edge has a market share of roughly 5% I was hoping that nobody would use it. Probably a naive way of thinking, because there were about 700 participants.
Wait, you can see it in other browsers? well there goes the biggest issue with the game
Very nice game! It's very impressive what you got done in a 72 hour period. I only wish it was longer!
Well done! This game was fun and puzzling! It took me 3 attempts to beat it and each time I played it, it felt completely different! Good game!!
Amazing point and click! Loved all the details, humor, and even the mini game in the bar, good work!
This is honestly so rad. It's incredible that in the timeframe you were able to add the functionalities of dialogue, minigames, map system, and quest progress. I had some trouble understanding what was in my inventory and making progress. The cop interrogation is an awesome touch. Great job.
love it!