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Deceiving Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #48 | 3.353 | 3.353 |
Visuals | #49 | 3.647 | 3.647 |
Gameplay | #59 | 3.147 | 3.147 |
Theme | #65 | 3.294 | 3.294 |
Overall | #66 | 3.324 | 3.324 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very enjoyable game. Nicely done. The progress bar was also a nice touch. Ghazia makes a good point about physics materials, but I definitely had fun with this.
Thanks a lot! We did the physics materials but it still wouldn't work and we were like a few hours before deadline so we decided to leave it this way unfortunately but I do agree that it needed tweaking,
Ah yeah. It doesn't affect the gameplay that much anyway.
Wow the graphics and athmosphere is awesome and the game feel verry unique compared to all the other submissions. the controls took a while to get used to but thats usual.
If you had the time could you play and rate my game too please?
Thanks for trying out the game! Also, I'll def check our your game.
Nice short and simple game! Levels were absorbing and different, Immersive music and cool visuals.
With some polishing it would be a 10/10 game.
1. Make sure your music doesn't start over every time the player dies.
2. You can add a slippery physics material to the player's rigidbody so that it doesn't stick to everything like Spiderman.
3. Lightning of the scene can be improved to make it pop more.
Thanks for the feedback, we should improve the lights, thanks for the wall feedback too :D