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duel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #15 | 3.727 | 3.727 |
Originality | #40 | 3.045 | 3.045 |
Overall | #45 | 2.795 | 2.795 |
Gameplay | #53 | 2.136 | 2.136 |
Presentation | #59 | 2.273 | 2.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really unfair but also really beatable. Very good.
The game made me laugh, which tops the fact that it was annoying not being able to win.
I have experienced the same problem as jabuwu, it was unclear how health decreased. I also was not sure if I was punching or not. But I liked the idea overall, good job
I was able to beat the game on my second attempt. It was a bit unintuitive that the lives went down after the invulnerability timer, but otherwise the game was straightforward to play. It was a good idea to use left click to start the game, so you know it's an input, but adding the controls to the description would also be helpful!
Yeah, I thought the same as I was releasing the game the invulnerability timer was mostly only a fix that the bullets won't hit again but I could have solved it by just despawning it whenever it hits the player making it much harder when he has the shotgun as the active weapon. There is also a bug that is when the enemy moves too far to the left so that he falls down. But thanks for the feedback !