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A jam submission

ROYAL BATTLE BEVYSTEINView game page

Barebone FPS Battle Royal with Wolfenstein 3D Assets
Submitted by cwiz — 13 hours, 28 minutes before the deadline
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ROYAL BATTLE BEVYSTEIN's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#462.8182.818
Gameplay#482.4552.455
Theme Interpretation#522.1822.182
Overall#532.4662.466
Originality#562.4092.409

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really good work.

Is it normal that your first commit is 25 days old? Shouldn't this jam be not about posting old projects?

Developer(+1)

I have this mentioned on project page

DISCLAIMER: this project was started PRIOR to jam, with following aspects done beforehand:

  1. Loading maps and textures from Wolfenstein 3D
  2. Collisions with Heron

According to itch Rule 2 

Submissions must be made during the duration of the jam, explicitly for Bevy Jam. No submitting old work!

Though Rule 3 permits

You are allowed to reuse assets and code, provided what you build is novel.

Please consider these commits (pre Feb 25) complying with Rule 3

  • 028ceaa7850bb92418999c2734db51c064f525d4
  • e9684c12194aac2208d78c447fafc620e63df12e
  • 8120245ae75569e7346cd30a1579003a91ad3bbb
  • 0f8b1309dbf72de99f946a24941be75f94fc5daa
Developer

Original idea was to build an Open AI environment to train bots to play it competitively fro mraw pixels. I will post an update after voting ends. 

Submitted

Game was very laggy for me wasn't able to play it

Developer

Unfortunately in WASM it isn't so performant as native build. Thou I technically can post a native build only after voting ends.

Submitted

Totally had the most fun tunneling through the level, reaching the outside and then trying to destroy all the walls before time ran out. It's like red faction multiplayer! Pretty cool!

Developer(+1)

Shooting and destroying a wall is intentional.  Let's unbuild a wall!

Developer(+1)

It's deathmatch, so bots shoot other bots. Dead bodies all around because other bots shot them.

Amazing work, looks cool, but I think there are some bugs, when spawn some enemy seems already dead, and hero can destruct walls by hitting, is that intended? Anyway amazing work, I don't know about bevy but this is very cool.