Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Flocked and LoadedView game page

Control a flock of sheep to go beyond -- in a procedurally generated world
Submitted by LordRatte — 1 day, 7 hours before the deadline
Add to collection

Play game

Flocked and Loaded's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#552.9203.789
Originality#622.9613.842
Gameplay#642.3523.053
Overall#672.5453.303
Theme Interpretation#791.9472.526

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Love the vibes here, and it's neat that you can destroy part of the terrain. The game feels a bit aimless though. Maybe a simple goal like getting a squad of N sheep to win would make it more interesting.

Submitted (1 edit)

I'm amazed you managed to get procgen work somewhat nicely in the jam time frame, it's very nice. But destroying stuff to navigate the terrain is very fiddly. I think lowering the weight of the canonball, and maybe adding a trigger button would help. As a result I didn't have much of an opportunity to get a bunch of followers, which seems would have been the most fun part of the game :(

Also the tutorials work, but I'm an idiot and had to navigate to the game page to understand what is going on.

Also obviously I recommend everyone download the game using the Itch app. It's much less fiddly than managing downloaded binary executables.

(1 edit)

Made me laugh. Impressively polished! 

Submitted

Destroying terrain is a bit tedious, but props for procedural generation :)

Submitted

They see me rolling ...

This game looks fantastic love the style and it is easy to install. The music is fun and I love the fact that it is a procedurally generated world. Also Who doesn't like using bombs to blow up stuff? 10/10

Submitted(+1)

Enjoyed rolling around, but wished I had a way to get through the terrain without waiting for a vaporizer. The procedural generation and destruction is awesome to get done in a game jam!

Developer

Thanks! In retrospect, I wish I'd telegraphed this better but mountains are actually hollow. So you usually need at most two explosions to get through. There are also a lot of natural holes that are sometimes hidden.

Submitted

Enjoyed rolling around, but wished I had a way to get through the terrain without waiting for a vaporizer. The procedural generation and destruction is awesome to get done in a game jam!