Love the vibes here, and it's neat that you can destroy part of the terrain. The game feels a bit aimless though. Maybe a simple goal like getting a squad of N sheep to win would make it more interesting.
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Flocked and Loaded's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #55 | 2.920 | 3.789 |
Originality | #62 | 2.961 | 3.842 |
Gameplay | #64 | 2.352 | 3.053 |
Overall | #67 | 2.545 | 3.303 |
Theme Interpretation | #79 | 1.947 | 2.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'm amazed you managed to get procgen work somewhat nicely in the jam time frame, it's very nice. But destroying stuff to navigate the terrain is very fiddly. I think lowering the weight of the canonball, and maybe adding a trigger button would help. As a result I didn't have much of an opportunity to get a bunch of followers, which seems would have been the most fun part of the game :(
Also the tutorials work, but I'm an idiot and had to navigate to the game page to understand what is going on.
Also obviously I recommend everyone download the game using the Itch app. It's much less fiddly than managing downloaded binary executables.
Destroying terrain is a bit tedious, but props for procedural generation :)
Enjoyed rolling around, but wished I had a way to get through the terrain without waiting for a vaporizer. The procedural generation and destruction is awesome to get done in a game jam!
Enjoyed rolling around, but wished I had a way to get through the terrain without waiting for a vaporizer. The procedural generation and destruction is awesome to get done in a game jam!
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