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Belt Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #8 | 4.000 | 4.000 |
Difficulty (hard but not rigged or impossible) | #15 | 3.000 | 3.000 |
User Exprience | #63 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I liked the core mechanic and concept of this game. Myself and the other judges felt like it needed work on the core controls. At times the placement felt off which effected user experience. The difficulty curve was decent but could use some adjustment to be in line with other submissions. Graphics could have a pass to improve game design but i feel overall hitting the user experience stuff and difficulty curve would make a big impact. I think you should keep working on this and show us the improved version. Feel free to pop into our discord if you need advice or support.
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Comments
Really enjoyed playing this. Tactical and shooty at the same time. Once you get into the flow of it, it really is quite addictive. Great game
Thanks and thanks for playing! :)
Thanks for the comments. I did plan to have a tutorial level, but time crept up on me!
I agree with IV. Very cool split focus gameplay. But it is not nearly as intuitive as you might think. A tutorial level or two is definitely in order.
But once I understood how it worked, I liked it a lot! Thanks!
like a tutorial level
a great mechanics and idea but hope u find an other way to have a tutorial