Play game
Selene's Gunfire Symphony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1 | 5.000 | 5.000 |
Difficulty (hard but not rigged or impossible) | #15 | 3.000 | 3.000 |
User Exprience | #22 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is a really cool little concept, I could see it fitting on the arcade well. It looks excellent for the time-frame of the game jam. The game design elements, cutscenes, menus and mechanics are so good. Its hard to think you got all this done within the 6 day time period, such a great achievement right there. Along with that it is easily in the top 10% of games submitted Due to the nature of physics its pretty hard to get the difficulty curve right I think your almost there but it could use a slight adjustment juggling levels perhaps. I did notice at times i think the left and right click should be opposite and some of the judges didnt like playing this on the laptop (meaning they didnt realise you could use the buttons instead of the touchpad) Please do flick us a message on discord around the future of your game or if you need advice or support.
Leave a comment
Log in with itch.io to leave a comment.
Comments
where is the password
Dude this is so cool!
I totally could see myself playing this for a few hours on newgrounds :D