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H0nney

66
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A member registered Jul 13, 2020 · View creator page →

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Fajmne

Fajny feeling.

Ale tło jest bardzo, bardzo przeszkadzające

Troche klaustrofobiczna ta gra

No tak miało być, mój rekord to 80% (ale nie na webowym buildzie bo to ma jakies hiccupy z inputem xd)

Super

Nawet spoko ale mało troche opcji ruchu, bossowie mają bardzo dużo hp, przydałby sie chociaż pasek

Fajna giera

10/10

Ogółem spoko pomysł, ale w bullet hellach najczęściej używa się hitboxa szerokiego na 1px żeby gracz nigdy nie czuł się "oszukany" :P. 

No i w moim odczuciu trochę zbyt płytki koncept.

Ale, fajna przyjemna, bawiłem się dobrze przez jakies 15 minut, czyli sukces

Where upgrejdy

Czy tu chodzi o klikanie ciemnych? ( ಠ ͜ʖಠ)

Dziękujemy! :P

ej bes kituuuu xD

Really liked it.

Doesn't seem to be engaging enough but for a neat little break it was good

I'm really sorry but it repulsed me almost immediately, and then the DINGGGGG noise in my ears.

couldn't play it

A fun game.

They slow bar movement at then third day was a pretty obvious indication on whats gonna come

Great crafting mechanic. Only suggestion would be to make it more responsive, a bit quicker (as in, appearing the bar faster, disappearing it faster, not the bar mechanic in itself)

Thanks :P

Yeah, distinct areas would be great but there was no time left unfortunately to make anything grander than what we are left with

(1 edit)

Thanks for your input

Yeah, navigation is kinda harsh but as long as you completed it you did good. 

Hey they game is even completable with just 1 sugar cane so i guess if you want to cheese it you can hehe

I'm trying to work on my level building skills but its going rough

Yeaaah, i had a system written for the music to be different, but in the end there was problem with Godot 4, and i couldn't let it stay.

So unfortunately i picked the least annoying music and left it on loop :P

I did my bro :P, it was a fun game

Where anvil? D:
Its a neat fun "break" but not too much of a game

Sound feels off, also no sfx :/
It's very hard, also placing the boxes in the bottom left, and having the throw be towards the edge of the screen makes it kinda hard to aim, should've sticked with the "you throw where you aim" approach, for ux

The graphics are good, i like the style

Nothing special but at least you delivered, loved the running animation :P

Nice pumpkin 9/100

Nawet spoko gierka w sumie, czułem się jakbym na jakiejś amidze grał ;p

Mało do zaoferowania ma ta gra. Po 3 poziomie widziałeś wszystko, a sama gra wymusza bycie szybkim. Rozumiem, że było na to mało czasu, ale nawet się temat nie zgadza bo sie szuka 4 przycisków a nie 3.

Grafika trochę bez życia, gra jest irytująca. Ale technicznie się wszystko zgadza

Brakuję po prostu jakiś szczegółów lub lepszej sterowności, żeby to było grywalne

Takie se, input lag jakiś dziwny mam jakby, ale sama w sobie gra nie jest zła. Trochu za prosta

Gra całkiem całkiem, brakuje trochę jakiegoś lepszego stylu graficznego.

Nawet spoko giera pozdrawiam spacjowciskaczy

Takie o

Stunning, great game, best gameplay, goty

Ngl i tested the example you provided and it works exactly opposite how you said it

Oh you see, i didnt notice right click shifts to the right :D
But it felt even better when i though i can shift only to the left, promoted more thinking haha

Looks great, i love it

The font is really unreadable though.

The  vehicle turns too lazily

But i love how it works and feels. One thing lacking is a quick restart button. You make sure to tell people they will need to restart often and you make the restart a 2 button process (that gets you out of fullscreen too) :P