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Mowed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #65 | 3.676 | 3.676 |
Theme | #103 | 3.735 | 3.735 |
Originality | #108 | 3.735 | 3.735 |
Presentation (graphics, audio) | #257 | 3.000 | 3.000 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Mode and Mowed share the same pronunciation, and the entire premise of the game is to make sure the various worlds have a nice clean cut of grass. Additionally the disembodied mower you control can switch between blades up and blades down allowing you to cut grass or to get to where you need to go even quicker.
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Comments
This was cozy to play through!
The level design was fun and the controls were smooth and responsive. I would’ve liked some additional aspects to the blades up mode, maybe the ability to glide on water or something.
Overall, a really solid entry that I enjoyed playing!
clever pun! I got filtered by the first level. nice controls, platforming and movement feels good. I liked the intense music for mowing. I would have liked to see the mode switch be taken a bit further. its really just a toggle-able sprint button in effect
Very cool levels and liked mowing around and getting all of the grass in any order. One thing to maybe change is the clear condition. Maybe a lot less grass to beat some of the levels?
I really liked the smooth controls. I'd also like to point out the score I found fitting and fun. Plus, the variety of challenges was also very much appreciated. All in all it was original and fun. Thanks
I want to give a little appreciation to the level design in this. There's some good variety in the stages reminiscent of the old collectathons, the levels are pretty open and can be approached however but there are still directions given to help you easily and cleanly get to all the grass on each stage. I barely needed the arrow to help find the last stuff which is how I know you did good.
This is a somewhat surprising implementation of a 3D platforming collectathon! Really wouldn't have thought to make mowing grass into a collectable mechanically, but it does the job well and each mode has an important function in its motion mechanics. The environments are varied and interesting, I especially liked the spooky themed one where grass was hiding in high places and in fog. Definitely contributed to the collectathon feeling of older platformers.
This was awesome and creative. Every summer I think about making a mower game but I've never thought up anything like this. It reminded me of a fusion of Tony Hawk games and Glover, really neat and a solid challenge. Also easily one of the best 3d Godot games I've seen in the jam.
This was awesome and had by far the best soundtrack of any game in the jam! I really enjoyed the level variety, and it's sweet seeing all of the lawn mowing games!