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How does your game represent "Power"?
You must build up your power through generators to allow your robots to keep their charge. These robots then go out through tracks and collect materials.
The player must scale up their robot collection system and their power so they can build more robots and collect more materials.
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Comments
It took a second to realize that every item needed to be touching each other to get the robots to function, but after that everything ran pretty smoothly. Very impressive work in the time frame we had! A lot of fun. Great job :)
Thank you for trying it!
Yeah my thought was to keep the prompting and tutorial aspect of the game to a minimum, and to allow the player to discover how the bots route and move around the space as they play. I'm glad you were able to figure it out though and you enjoyed it.
I'll be sure to implement some sort of very short interactive tutorial for post jam!
Note: Due to how shader compilation works in Godot 4.3 (and me struggling to find the issue) the game will take longer than you anticipate to start up. It might be unresponsive while this is happening, but it is simply compiling shaders.