Pretty game and easily understandable concept!
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EmPop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #103 | 4.032 | 4.032 |
Presentation | #375 | 3.000 | 3.000 |
Theme | #416 | 2.871 | 2.871 |
Fun | #530 | 2.258 | 2.258 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The core idea of the game is based on Michel Foucault’s concept of power and how each human is both a product of powers they were affected with, and the thing that makes those powers.
Michel Foucault is one of the most influential philosophers of the 20th century, and his idea of power (e.g. biopower) is the most significant definition of "power" in the current day humanities and social sciences. According to Foucault's understanding, power is based on knowledge and makes use of knowledge; on the other hand, power reproduces knowledge by shaping it in accordance with its anonymous intentions. Power creates and recreates its own fields of exercise through knowledge. (taken from wiki) In a broader sense, it encompasses ideas, emotions, behaviours, and pretty much everything else in the social world.
In our game, very much in accordance with Foucault, you are formed by other powers while you are a child, but later, you become a propagator of those powers to others.
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