Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

His Word Your FateView game page

Power of Words
Submitted by KakaMigu (@KakaMigu) — 2 days, 17 hours before the deadline
Add to collection

Play game

His Word Your Fate's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5702.2132.556
Originality#6102.3092.667
Theme#6901.9252.222
Fun#7361.4431.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent "Power"?
‘Power of Words - Conversation can be as deadly as any weapon. The player must carefully develop a mental battleground in which truth, deception, and manipulation exist.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

My team and I played this together in a call and we had a blast with conversation choices, we decided to be a teasing asshole who hints they have similar ideals as our kidnapper, but then disparaged him and his ways of thinking in the next question. We had a lot of fun doing that!

Submitted(+1)

I like the dark atmosphere.  I wish it would be a bit longer :(

Developer

I'm happy you like it! Depending on players interest and comments, I might keep working on this game.  (●ˇ∀ˇ●)

Submitted(+1)

Interesting to see a renpy game! i would have liked to see more endings, or more mystery elements. I think you nailed the tone and ambience. 

Developer

Thank you! I may continue working on this game soon! (●ˇ∀ˇ●)

Submitted(+1)

I am for sure not the target audience for this kind of game. Still, really well put together in time for the game jam deadline. It's a little cringey for me, but like I said, I'm not the target audience here. Objectively, it's a functioning game with decent music and visuals, and a story I'm sure people find interesting. Great job!!

Developer(+1)

Thank you! I'm so thankful that I was able to submit in the final hour of the jam! I literally worked like 20 hours a day because I started developing this game too late, but I'm quite happy with what I was able to create in such a short period of time.  :D

Submitted(+1)

Creepy school shooter vibes. I liked his crazy-eye face.

Developer

Riiight~ I wanted to make him creepier, but the deadline was approaching, and I didn't have enough time to fully develop his character.