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How does your game represent "Power"?
You have to collect Power Pips in order to charge your giant laser blast. The boss is syphoning power from something. You and the enemies are Electronic.
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Comments
The beeg laser is truly the highlight - loved the tension of charging it as the enemies are about to OHKO you and then firing it just in time
A super cute, complete little experience! The art looks really nice and the laser blast is very satisfying to line up! Love the little power-wizard! :D
Hey! I'm getting the hang of this... smack trash and blast ghasts? Smack and Kite. Pile 'em up and BLAST!
BIG LASER KABOOM!!!
BEEEEEEEEG LASERRRR LETS GOOOOOOO
Cool game! Loved the design on the main character and the VFX for the attacks!
YESS! Glad you enjoyed, we're really happy with how it turned out!
A BEEG laser demands BEEEEG particles!!!!!
and BEEG sounds!
Awesome visuals and soundeffects! Incredible level of polishing for a gamejam!
Thank you so much! That means a lot to hear <3
Great game! I liked the movement of the player a lot, having it be almost like tile based movement made it a lot more intense and made me think more about positioning. Also just great polish and fun gameplay. Good work!
Glad you enjoyed! It really makes you think about "where am I going to lure the enemies too to get out of a pickle if I need to". Some of the corridors are quite narrow so you really need to plan out how you're going to juke the enemies if there's a bunch...
Especially the robo-skeletons... whew...
Man, I wish I could take credit here, but the Godot defaults just felt *so, so good*. That engine really carried me on the movement here. Left all that time for polish and LASERS
Wow this looks great! It has a lot of Juice.
JUICE! Juice is good, thank you for playing! :D
I have done nothing for the past 72 hours but inject juice. There will be nothing but juice left when I'm done with it.
Super cool game, LOVED big laser! I wish i had someee way to go "through" enemies, like a barrier or something, since kiting got a little tedious and repetetive while waiting for lighting to charge my laser (which sometimes could hit outside the map!), but great effort!!!
Thank you for the feedback! There are a couple breakables scattered throughout the map with loads of energy goodies inside, which might accelerate the laser charging process :)
The melee attack does a teensy bit of knockback to get out of a tight corner, but you're right that it won't help survivability too much. If you're surrounded on all sides it might be the end of the line at that point, haha. Regardless, thanks for playing! <3
Very fun and challenging - Having to kite the enemies and make sure you didn't get cornered! Also loved the art style :)
Glad you enjoyed! Our artist COOKED with this :D
MATH FACT! I used the BIG MATH we learned from Bibby to make MORE gears drop!!!
1 HP was harsh! :D
Multiple songs as well, fancy stuff. They grooved.
I like it, 1HP makes the tention go up a bit. Nice interpretation of the theme, feels good to play.
THANK YOU FRIEND! Honestly, I wish I had a better reason than "I'm tired and don't want to make a health UI element" :sob:
It's a bummer that you've to start the level over if you lose against the boss, but the game's still really good regardless.
I am sorry, friend :sob:. The boss is a jerk
You still made a really good job regardless, be proud of it, I'd say it's easily amongst the best I've tried so far in this jam.
YOOOO this game feels really good to play, i really love the artstyle while there were a couple mixels those dont effec my enjoyment peak game!
THANK YOU FRIEND! I can not deny it. We mixeled the pixels. It was a BOLD (lazy) DECISION THAT I DO (not) STAND BY!
Goated developer praising another goated developer
I like the gameplay, the only con is that i only have 1 hp and it isn't very obvious when an enemy has hit me for the rest it's a very solid game!
Thank you!! It's a tricky little game, and I spent so much time on the laser we didn't get to upgrade the players tiny little heart 😭
Love the art, music and sfx. Really cool concept but it feels super hard lol. Would be better if i had more health or i could melee while moving around. Still, super fun game with a great concept lol.
Thank you!! After the jam I'll try to tighten up the melee and see how it feels! I think you may be right!
Yeah, that's a common feedback I've received from playtesters as well, we might want to look at that Joy (when we arn't exhausted.)
SO CRUNCHY WOWOWOW!
Super fun, short lived game. Who would've thought biggy was the big bad all along??
THANK YOU!! That naughty little frog has never been up to any good ever 😔😔😔
Shhhhhhhh Spoilers
The particles are super cool, the laser feels really good to use
"the laser feels good to use" is the one phrase that can emotionally fulfill a game developer ♥️♥️♥️
its really fun and snappy! i really like all the monster designs and player sprite!!
Thank you so much! Big shout-out to our artist - it was his first time doing pixel art!
And I'D DO IT AGAIN!
yoooooooooooooo first time??? thats amazing!
Felt like Gojo, 10/10
Nah, I'd laser 😼
(thank you btw ❤️ glad you enjoyed!)
Had a part where I used a laser and killed like a hundred guys super awese (awesome for slang)
1000000 gears let's go