Play game
Untitled Card Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #537 | 2.239 | 3.167 |
Theme | #560 | 2.357 | 3.333 |
Originality | #564 | 2.475 | 3.500 |
Presentation | #635 | 2.003 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
You will need to power up your cards or face defeat.
Combine cards to power them up...
Use Combos to create new cards to power up...
Think the game 2048 meets The Minecraft crafting menu but with cards?!
Leave a comment
Log in with itch.io to leave a comment.
Comments
I think there are some really interesting ideas here! To be perfectly honest, I wasn't quite sure what I was doing most of the time or how exactly the systems worked, but I like the card combination idea and this is still pretty enjoyable!
A lotta fun! I agree with other comments about a few cards in later levels (primarily against the Angel boss) that are invisible but selectable. Haven't gotten through that one yet, but I'm enjoying experimenting with the card upgrade mechanics. Good boss names btw.
It could use a little more visual aids. I gave up thinking it was broken until I decided to give it one more try and realized how it worked. Also a couple cards I ran into were invisible. The underlying game is compelling though!
Thanks for sticking through it! I understand how it may be hard to get the flow of the game in its current state, some visual aids would really help. I appreciate the feedback.
I believe the invisible card are an error from the card being above level 7. I should have opted for generated cards so the game could keep up with the power scaling. One of the first changes I will make.
Glad the game held up alright, and thank you for writing some feedback!
neat!
Glad the game wasn't to bad, and thank you for writing some feedback!