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How does your game represent "Power"?
Robin Hood fighting off the Army of King John to help the poor.
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A really neat Call of Duty Zombies kind of game! It took a second to get used to the various power and card mechanics and I wish there was some sort of iframe for taking damage and maybe some visual indicator that you got hit. Most of the time I lost health I didn't even notice it had happened.
Some cool models and I really like that blizzard spell... I'd recommend describing the cards' power a little bit in your description of "How does your game represent "Power"?" section because they do fit the theme a bit!
Really neat idea! I didn't understand what the card pickups were for since it didn't appear to work to run through them, and I wasn't sure how to progress through the level because when I tried interacting with stuff it seemed to just reset the level, but I appreciated the core mechanic quite a bit. The spells were pretty fun to play with. Really gave me a sense of POWER haha
Thanks for the feedback.