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A jam submission

PanikonView game page

Rescue your child from the power-hungry lab military. Bigmode Gamejam 2025.
Submitted by Zeq, poboy2, drewhead118, MilkWine (@MilkWineDev) — 2 hours, 55 minutes before the deadline
Rated by 6 people so far
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Panikon's itch.io page

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How does your game represent "Power"?
Our plot involves a parent going to rescue their child who has been captured in a lab that does research into strengthening humanity in questionable, mutation-oriented ways. There's a clash where the lab minions want to make themselves more powerful and consider the sacrifice of children reasonable, and the parent is trying to stop this. To stop the enemies from achieving their goals is a form of exerting power, but it's power for the sake of protection rather than for the sake of power itself.

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Comments

Submitted

the music is awesome! got me really pumped. the gameplay is fun and the art is cool too. Cool looking final boss, but I couldn't figure out how to do damage. The "blood splatter" when fighting zombies is very satisfying

Submitted

The line of sight + critical hit mechanic make you feel more tactical and smart than you need to be, really nice job.

Submitted

Super cool! I like the shadow effect that makes it very fun to clear different angles. Nice work!

Submitted

Really fun top down shooter, love the critical hit mechanic and use of vision, leads to a really fun corner clearing feeling. Also cute ending haha