Spritework is really cool and so is the background. Gameplay is very rough and difficult, I don't know if I'm doing it wrong but enemies swarm you too fast and I'm unable to stop them in time. I like the concept of this game though, the laser (when I'm able to use it) is fun to shoot.
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L.A:S.E.R.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #572 | 2.324 | 3.600 |
Presentation | #574 | 2.195 | 3.400 |
Originality | #661 | 2.066 | 3.200 |
Fun | #761 | 1.291 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
In my game, you man a giant ray gun designed to fend off alien robots from stealing humanity's newly mastered fusion energy. Besides the game story, I intentionally made the game mechanics depend on physical effort using the controller and making decisions about how powerful to make each ray gun shot.
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