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How does your game represent "Power"?
Collect items over time to become more powerful. ...and to make hydro-electric dams?
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Comments
Katamari Damacy meets psychic beaver.
Very charming. Love the quirky walk mixed with the atmoshphere/music.
Gameplay was a bit of a mystery at first, but as soon as I figured out how to do things, it was quite nice.
plugged up 4 dams, think that was all of em :)
really love the visuals, would have been nice to have some other characters (npcs to talk to or enemies to fight/avoid). overall really nice game, good job.
Love the artstyle and the music is also really nice. Great work!
I love the music and art direction a lot (:
Very Cute and cool idea.
A like when the fella says yippie.