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GLAURUNG: STONE MINAGERIE's itch.io pageRate this game
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How does your game represent "Power"?
Power is used in almost ever aspect of the game. You scale power by powering up a artifact, and you fight against powerful enemies.
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Comments
There's a foundation for a cool game here, with a bit more visual sprites and sound effects could spice the gameplay up, I think the music fits and is catchy and the main character, at least in the main menu as a concept looks really good. I didn't have much else to input, but I can see the effort. Good job!
Thank you! Your game is also amazing!
This looks like simple "survivor" type of game, with cute characters. What is missing here is impact. Some effect, indication that enemy or player was hit. And maybe balancing between enemy spawning vs player healing.
Thank you! Since I ran out of time (and maybe procrastinated a little bit too much), I didn't get too add any impact! But if I were to continue working on the project, I would fix these issues and balance out the game a bit better!
Leave any constructive criticism and overall what you thought in the comments!