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A jam submission

DEATH BOUNDView game page

1-bit Rogue-Like where time is your health.
Submitted by Zakroutil (@Zakroutil) — 1 day, 22 hours before the deadline
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DEATH BOUND's itch.io page

Results

CriteriaRankScore*Raw Score
Art#214.2224.222
Gameplay#273.8893.889
Overall#683.7223.722
Originality#853.7783.778
Black and White#1304.4444.444
Theme#1463.1113.111
Music#1522.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Wow! I LOVE this one! The art and gameplay is fantastic! My first attempt,  because of the shadows, I started playing almost stealthily but of course I didn't make it far before I realised you have to dash into the unknown and move fast. Love the quick, frantic and well polished game play!  Awesome work.

Developer

Thank you very much! I'm very happy you enjoyed the game :)

Submitted(+1)

Amazing game. Great art and a seriously fun gameplay-loop. Well done!

Developer

Thank you :)

Submitted(+1)

Amazing art and fun gameplay. Seriously one of the most stylish games I've seen this entire jam!

Developer

Thank you :)

Submitted(+1)

Very stylish and cool. I enjoyed what variety in enemies and weapon there was on offer.

Developer

Thank you! I'm glad you enjoyed it :)

Submitted(+1)

Cool idea, forces player to move fast and take risks.
I got some trouble with readability at first (needed to get used to graphics)

Submitted (1 edit) (+1)

Nice game, I did find the combat a bit strange due to the movement direction not matching the camera angle. But yeah as another comment pointed out, this game is heavy. I had  a solid frame rate but I could hear my fans just spinning up lol. Thanks for making this! -Mike

Submitted(+1)

Nice game... love the art

Submitted

I couldn't play it on my laptop. so laggy and heavy for a simple game

Developer

I'm sorry to hear that, what are your laptop's specs?

Submitted

Core i7 i7-5500U Dual-core (2 Core) 2.40 GHz - 8 GB DDR3L SDRAM

Developer

Alright, thanks for sharing! I'm gonna have to try to optimize it better after the rating period is over.