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Conservation of Ninjutsu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #171 | 3.479 | 3.667 |
THEME | #338 | 3.162 | 3.333 |
INNOVATION | #347 | 3.057 | 3.222 |
DESIGN | #399 | 3.057 | 3.222 |
VISUALS | #443 | 3.162 | 3.333 |
OVERALL | #498 | 2.951 | 3.111 |
SOUNDS | #646 | 2.108 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The art was amazing and the boss was way more difficult than I thought. The way you handled the theme and made it so that lesser ninjas would mean bigger and more powerful ninjas were just brilliant. Oh, I think controls would have been easier if the attacks were mapped to mouse keys. Overall, Loved the game! I wish there was more of it! Thanks for this game!
Please take some time to play and rate my game as well. I would really appreciate it! Thanks a lot!
Concept is interesting, but there is some issue that hurt the gameplay. Often I do not see all my ninjas.I suggest you to zoom in/out to see all you ninjas. I really like the music, it fit well the game.
Nice game.
I like the concept. The univers is very interesting with the music, sound design and graphics. Perhaps, if you want to polish it , you can embellish the level design graphics. :) Nice work.
Like it! Love the idea of controlling the group, good aesthetic too. Good work!
BEEG NINJA! One of the most innovative games I've played in this jam. Gameplay is very fun. The boss fight looks great, but it's ridiculously hard.
The boss fight was made in start to finish in 30 minutes just before the jam ended :D The trick is to just keep running throwing kunai, you have 999 in this level.
I liked the art, and the concept of controlling a big group of people is really cool! The movement's a bit jittery, but I guess that's because there's so many collisions between the group