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Cubemans Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #255 | 3.227 | 3.857 |
MUSIC | #308 | 3.108 | 3.714 |
THEME | #316 | 3.227 | 3.857 |
OVERALL | #527 | 2.869 | 3.429 |
DESIGN | #581 | 2.630 | 3.143 |
SOUNDS | #673 | 2.032 | 2.429 |
VISUALS | #839 | 2.032 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I never would've thought to use the FPS of a game like that. That's such an awesome idea, definite 5 star in innovation.
Great idea for a game.I loved the camera angles reminded me of those 3d mario games :D. Using fps as a game mechanic is really clever. Over all great game :D
this realy deserved a 5 start , the music was good , the camera angles were great so was the movment and the idea of having low fps is realy innovative
i enjoyed playing it
thanks for the feedback...the fact that u say it deserves a 5 star make me feel awesome!!
I gotta say, that was really clever! At first I thought the fps combined with the camera was merely frustrating but the longer I got the more I enjoyed it! I even bursted out laughing when I got to the 5fps long bridge! Overall this is really creative and pretty damn well executed, the more I think about it the more genius I think it is! Although I do think you kinda reversed the theme back to "more is more" but honestly I dont mind, super fun game! Well done! :D
more is more oops u might be right..maybe i should have went with high fps at first then u go low fps as your progress...but anyway thanks for the feedback...
I really like the idea with the FPS. It was also kinda awkward playing a game like this with such a bad framerate, enjoyed it. But I think the cinematic camera made movement very hard and I often das problems to tell where I was when jumping and just fell .
yeah i ran out ideas to fix that so i just left there to make the game harder but thanks for the feedback