As a person who loves Slay the Spire I really enjoy this concept, and it is super polished for a jam game with some incredible art and clear UI elements. Well done! :D
CozyCarrotCake
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As others have said it took a little while to figure out what everything did but ones you got the hang of it it was great! Loved how you had to manage so many things with only two buttons, made it feel like the gameplay had so much depth!
And I mean with voice acting like this how can you not call it a masterpiece! Great work :D
Really enjoy the concept and the art fits really well! But if you continue with the game after the jam I do think it would benefit from having a bit clearer way of showing when you get damaged and how your health work. But overall good job!
BTW throwing those big boulder dudes around was awesome! :D
Lovely game! As others have said the the ball and its weight and how you really needed to use the connection was very well implemented! Funny thing is that my favorite part might be how you are unable to jump while carrying the ball, such a simple yet really clever thing to do that for some reason really tied together the mechanics for me! Geart job dude! :D
I do really enjoy physicsbased puzzlers, and I must say that this is one of the most original ones I've seen in a long time! The pretty basic graphics do work very well with the gameplay, especially with that dope motion line.
The game is definetley very difficult, I guess especially if you're not familiar with Fourier's Circles (me hehe), but the gameplay loop was aslo definetley still fun enough to keep going! I do still think it might have benefitted from something that could make it easier for people if they wanted to, something like a pause function mid-try that could help people figure out where they're going wrong maybe?
But overall really enjoyed it, great job! :D