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Use Your Head!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #306 | 3.130 | 3.500 |
VISUALS | #644 | 2.571 | 2.875 |
DESIGN | #645 | 2.460 | 2.750 |
THEME | #768 | 2.124 | 2.375 |
OVERALL | #782 | 2.124 | 2.375 |
MUSIC | #871 | 1.342 | 1.500 |
SOUNDS | #978 | 1.118 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
its an good idea but i fighted the camera for 10 minutes
Good idea but it's very hard to play because of camera. Maybe try to put this in one rotation without mouse imput. Anyway as far as i made it it was fun!
I feel like the concept is really original and has some potential, but unfortunately I had so much trouble with the camera that I couldn't get that far without get severly dizzy. If you'd like a tip, I personally always use Cinemachine for my 3rd person cameras, and specifically add the "Cinemachine Collider" script, which does all kinds of magic for you to avoid being stuck on walls and such. A few minutes of experimenting with this or other Cinemachine features could've really improved the feel of the game!
I feel like the concept is really original and has some potential, but unfortunately I had so much trouble with the camera that I couldn't get that far without get severly dizzy. If you'd like a tip, I personally always use Cinemachine for my 3rd person cameras, and specifically add the "Cinemachine Collider" script, which does all kinds of magic for you to avoid being stuck on walls and such. A few minutes of experimenting with this or other Cinemachine features could've really improved the feel of the game!
Interesting concept. the camera kindof started to make me carsick lol. If you had it at a constant angle above the player at 45 deg it would be easier to see what was happening. Also took a little bit to figure out how to play.
Ok thanks for the feedback, I get what your saying and yeah it can be a quite strange with the camera.
This game looks like the start to something really cool! I liked the art style and character animation. One thing I noticed is when you walk close to a wall the camera became a little hard to control. Keep up the hard work!
Thanks! I am glad you liked it, I wish I had more time to flesh it out some more. Also thanks for the feedback!
Inverted camera makes a bit hard to play but idea is good.
Ok thank you for the feedback!
Looks really neat! I can't get out of the first room though and not sure if it's part of the game or not... do you need any other key than WASD to move and mouse for the camera?
To get out of the first room you need to press F to detach your head while right next to the wall so that it falls over and then you need to collide with the three platforms.
Ah thx now I get it :) nice!