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Circuit Balace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #361 | 3.004 | 4.750 |
OVERALL | #536 | 2.846 | 4.500 |
DESIGN | #552 | 2.688 | 4.250 |
SOUNDS | #555 | 2.372 | 3.750 |
MUSIC | #587 | 2.214 | 3.500 |
VISUALS | #718 | 2.372 | 3.750 |
THEME | #738 | 2.214 | 3.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So many intricacies to this game and the ways it can be played, the fact you can try and balance out the damage you're taking to heal etc. is awesome. I almost want to do a challenge run to see how long I can last by just slamming into enemies to heal.
As for actual feedback though:
I've gotta say this is one of the most interesting and unique games I've played from this jam, the way you can tackle the enemies a number of different ways (of which my favorite is slamming into them to balance my charge) leads to some interesting gameplay that mixes it up quite a bit.
Finally a long one(that's what she says), anyway thanks for the feedback since I have major problem with my pc that I can't even start it so technically it's finish in 3 to 4 days time, I agree the tutorial need more work, and more features should be added like the one you mention where the movement and attack changes depending on the enemy's CHARGE as for the ammo I set the wrong value, so it's suppose to be +1 for every positive shot and -1 for every negative shot with a mag size of 10 but end up 20 cause it can go into the -10 XD.
my brain is hurting
perfect idea
thanks for the complement and go get brain check up :D