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Dead Shot (Gamejam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #437 | 2.687 | 3.800 |
SOUNDS | #536 | 2.404 | 3.400 |
THEME | #672 | 2.404 | 3.400 |
VISUALS | #749 | 2.263 | 3.200 |
OVERALL | #786 | 2.121 | 3.000 |
INNOVATION | #804 | 1.980 | 2.800 |
DESIGN | #823 | 1.980 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved the one bit aesthetic. It just ended too fast and maybe the game was too fast too. The one-bit sprite art was great as well. Thanks for sharing the game!
Please play and rate my game as well. Thanks!
got hooked with 1 bit aesthetic, the cool UI and animations, but the game is very broken. Player character moves extremely fast and goes into flying mode the moment it touches a roof, it was somewhat confusing to play. Also the background tiles get mixed for the foreground frequently. Looks like a game with a big potential but not on a playable state at the moment
Yep, I basically know all that. It was extremely rushed so the movement and enemies feel very bad, I just wanted to have something done by the end of the jam.
Love the aesthetic - I'm a big fan of 1-bit art, and the music is fun and up beat. The theme ties in with the main mechanics really well, and is really well explained.
My only complaint is the character moves really fast, so it's a little hard to control.
Nice game, like the zelda type views and the less is more theme is clear. the only thing is that those flying blocks are a little conviousing. nice 2bit collor usage.
play and rate my game if you like.