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Ricochet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THEME | #142 | 3.659 | 3.659 |
DESIGN | #163 | 3.537 | 3.537 |
INNOVATION | #164 | 3.512 | 3.512 |
OVERALL | #245 | 3.488 | 3.488 |
SOUNDS | #267 | 3.122 | 3.122 |
VISUALS | #360 | 3.366 | 3.366 |
MUSIC | #767 | 1.585 | 1.585 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I enjoyed the minimalistic art style. The sound went very well with it. The core game mechanic was interesting, and I liked how I had to keep track of my shot's trajectories. Good work!
Absolutely love the game mechanics. Nice simplistic art style. Good job!
Challenging game! I included it in my Blackthornprod GAME JAM #3 compilation video series!
Pretty fun game! I enjoyed the risk/reward mechanic where the more I shot the more I kill enemies and kill myself because my bullets have a really long lifespan.
The shielded enemies were also super hard because they always face toward me meaning I have to shot them from the sides. This makes me have to predict where my shots will go meaning that I often miss and the shot will eventually hit me. I think that if the shield enemies just turned toward the player a little slower then they would be much easier and fell more fair.
This game was insanely hard, but well made nevertheless!