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Planet Hop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #74 | 3.674 | 4.500 |
Innovation | #95 | 2.858 | 3.500 |
Overall | #110 | 2.858 | 3.500 |
The Experience | #121 | 2.449 | 3.000 |
Visuals | #122 | 2.858 | 3.500 |
Sounds and Music | #212 | 1.225 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's great to see another interplanetary 3D exploration game, especially as I opted out of player control in between planets for my own entry.
Ground movement felt a bit clunky at times, which took away from the pleasure of wandering around uncharted lands. Placing the camera higher would give the player a better idea of their surroundings, which I think would probably alleviate the issue.
Still quite a complex and ambitious project, with a nice atmosphere.
Lovely low poly inviorment, the planets are all nice.
But it would really need some shadows, because that makes it much easier to tell how high up you are over the ground and to see how the inviorment is.
Then the way the gravity works is way to snappy, it would really need some easing.
But the crafting system is great and the amount of planets is just right and the different types of planets have their own very specific look to them.
The gui is looking pretty good too.
I know what you mean. It felt like I got whiplash every time I landed on a planet. Also I didn't even think about shadows.