As others are pointing out, a wobbly jelly platform characters, changing characteristics to solve puzzles and proceed in levels is a great idea. Just needs to be fleshed out more. Best of luck!
Play game
A Slimy Transformation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance to the Theme | #14 | 3.207 | 3.429 |
Immersion | #32 | 2.405 | 2.571 |
Overall | #34 | 2.512 | 2.686 |
Presentation | #35 | 2.405 | 2.571 |
Gameplay | #37 | 2.138 | 2.286 |
Concept | #40 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
me, who's name is Miviner or if thats to hard to pronounce, you can call me Miv.
External Credits
N/A
How did you/your team interpret the theme?
I made it so that you are a slime and by interacting with an object from the environment you can get abilities fram that object, for example, by interacting with a rock you turn into a rock slime and spikes don't hurt you.
How was your/your team's experience in this jam?
Good, but i had less time than i would've liked, because i started the jam when there where only were 5 days left but i mean, that's my fault so the game is not that polished and it has very few content. I'm not really happy about the product but that's part of the learning experience :) Also the theme was very good so keep choosing difficult themes because i think you can make a very original game and it was very fun! :D
Content Warnings
N/A
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