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Crystaly (1.0.0)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #134 | 3.000 | 3.000 |
BOSS DESIGN | #169 | 2.720 | 2.720 |
FUN | #181 | 2.640 | 2.640 |
Overall | #190 | 2.653 | 2.653 |
ART / VISUALS | #204 | 2.920 | 2.920 |
CONTROLS | #228 | 2.440 | 2.440 |
USE OF THEME | #229 | 2.200 | 2.200 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You EXCHANGE crystals to buy upgrades
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
Nope
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Comments
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Yes I am sticking with my review on this one... 3.75/5
Had cool retro style 3.75/5 Didn't play too long, but seemed cool!
Thanks for the feedback!
Nice retro style, but I didn't like the shooting mechanics and the movement seems clunky.
in gb studio we cant customise that much the controls, Thanks for the feedback!
I enjoyed the retro look and sound of your game and felt it aligned properly with the given themes for this jam. I also liked how each boss had a unique attack, instead of simply increased health, damage, and so on. That said, I found the controls somewhat difficult on a keyboard and felt like you could have gone in a more creative direction with your exchange.
I used gb studio to make this game, in that engine we cant customise that musch the controls, Thanks for the feedback!