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ElianMelo

120
Posts
11
Followers
4
Following
A member registered Dec 06, 2023 · View creator page →

Creator of

Recent community posts

The music its pretty good :D

Nice game, pretty good to build my custom tank

Pretty fun gameplay and concept, but I feel like you lose more health than you can recover, it made you die so easily, I think with more ammo and more bullet recovery I'll be perfect.

Better feedback is needed for the player to react, the music is very annoying and the user interface is very confusing.

Amazing combat mechanics, it's a really fun game, I think it's too difficult for me, but I have a lot of fun playing it.

It has a lot of bugs, the art is inconsistent and gameplay is weird, a lot to improve in this game.

Awesome game, I love the cards mechanics and the visual, I think using the card using the shortcut (1,2,3,4) will be better for the action, it's easy to be overwhelmed by many attacks and still drag the cards while dodging the attacks, I think the difficulty is great, just reduce the number of attacks when the boss is low.

Nice retro style, but I didn't like the shooting mechanics and the movement seems clunky.

Very solid and consistent visual style and gameplay, I missed a few more unique weapons and a little juice in weapon hitting, a different boss move set would be great too, amazing capybara game.

Awesome switching mechanics, really fun to make lots of different builds, the lighting is weird, the player and boss don't have much contrast with the scene, and the camera zoom is very small.

The hitbox for some close range dodges doesn't work properly, the clay art style is amazing and with a little more polish it could be a great game. I also missed using the theme.

Nice visual theme, the bosses are very simple, the attacks have a very short range which causes you to take a lot of damage, the camera zoom is very large and the items need more variety.

This is a super fun game, I love the mechanics of Pokémon and Megaman Network, I really had a lot of fun playing this game, and it was refreshing too, I missed better use of the theme, but you're on the right track.

The art style is perfect, I really like the boss's attack pattern and the time-changing mechanic. The only thing I can mention is that sometimes combat happens off-screen.

Nice gameplay concept, I just missed a few more attack mechanics, such as critical hits, incredible and solid gameplay, I just feel some inconsistency in the art style and resetting everything when you lose is frustrating.

Beautiful graphics, mechanics and boss design, I didn't like the control scheme and the use of theme.

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Good use of the theme, the combat is very simple and boring and the parts you get don't change the combat much and the game has a lot of bugs with the size of the parts.

This game is so fun to play, I love the art style that reminds me of Everhood, great and polished gameplay, just missing the theme, great game.

This game has by far the best use of the theme. The multiplayer concept is very good, but it has a lot of bugs, the boss's health is very high and you should be able to exchange your weapon for a new one after defeating a boss.

Dark Souls of the crab games. Amazing graphics and building system, this game reminds me a lot of the N64 style, polished gameplay and amazing bosses, I just feel a little inconsistent in Orstein and Smough's hitbox (I hit them in the back), and the poisonous swamp boss is annoying.

I love the concept of this game, very fun and polished, the portraits are incredible and the art is simple but effective, I just missed more depth in each boss.

Max Steel meets Noob Saibot and the result is super fun

This game deserves a full version, it was a lot of fun, everything is just perfect, as this game is perfect, please create a game like this with more content.

Incredible graphics and core gameplay, sometimes I feel like the attack doesn't hit the boss, this melee combat makes you take a lot of damage and the player dies very quickly, the pace of the game is a lot of fun, if it were a shoot with some similar melee attack concept would be nice.

Nice and consistent art style, the switching mechanics are a bit problematic and most of the time I used a sword or spear, some boss attacks don't have proper feedback and the player's health is very low.

Nice art style, the game has many bugs, and vfx implementation is kind off the general art style

The camera crashes very often, if the character was always facing forward the shot would look better, the fact that the shot is destroyed midway made me miss a lot of shots in the second boss, a bullet hell approach like in the second boss leaves lead to a more fun game but still have several problems with control, visuals and especially sound.

The game starts out strange but then becomes a lot of fun, this type of movement has a lot of potential, the game is full of bugs and inconsistent, there is a lot to improve but it is a good game.

I LOVE BREAKCORE, amazing game with perfect gameplay and boss designs, the game is too difficult for me to beat any boss, I think adding some platforms will increase the movement potential, do you always to be on the ground or in the air, part of the movement of the platform will add a lot to the game. Swapping your weapon for the boss's weapon is interesting, but you take a lot of damage when trying to take his weapon a system that swaps more easily will be great.

I can't play with these controls, but it's a beautiful game.

The VFX and boss of this game are perfect, it looks like a polished released game, the controls sometimes don't work right to absorb the blood, the use of theme is simple and great.

I didn't really like the game, the change of color and dodging bullets confused me a lot, the white border on the black sphere confuses too, the gameplay and the use of the theme are perfect.

Beautiful visuals, the controls are super strange and unresponsive, the boxes are very small and don't respond well to commands, it would be better if you controlled the box without the rat tail, the boss is boring.

Pickle Rick Simulator, great concept and visuals reminds me of cruelty squad, and a cyberpunk touch, the gameplay is very strange, the game has a lot of bugs and the systems doesnt work properly, besides that its a funny game.

It's a fun game, the boss pattern is amazing, the first boss really impressed me, the gameplay is polished and the design is very simple, I just missed better use of the theme and some visual improvment and feedback.

The controls are strange, the A button doesn't work properly, the jump on the arrow keys is smaller than the space button, the player's health is very low and you die very quickly, the boss's moveset is very simple and repetitive, the style of art is inconsistent, in fact, I liked the theme and music (I love cyberpunk games).

Nice visual concept and use of the theme. The player would sometimes get stuck on the ground while I was playing, the boss where you have to climb a thin pillar is super annoying, and sometimes the controls stopped working and made me fall.

I like the boss design, gameplay and attack, the switching mechanic after beating a boss is weird and confusing, the game is buggy and I got soft lock on the second boss because life doesn't reset and the game saves before the fight.

demons go bruh