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Capybullet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #22 | 3.758 | 3.758 |
FUN | #50 | 3.485 | 3.485 |
USE OF THEME | #55 | 3.485 | 3.485 |
Overall | #63 | 3.389 | 3.389 |
BOSS DESIGN | #88 | 3.242 | 3.242 |
SOUNDS / MUSIC | #132 | 3.030 | 3.030 |
ART / VISUALS | #136 | 3.333 | 3.333 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You exchange your weapon with the boss's weapon.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Very polished game, well done.
Good job! Will come and play it more thoroughly, trying to get through a basic test run and at least give it a try! Trying to get to everyone I can!
all very solid and i like the exchange theme for this, great job 4/5!
Really solid twin-stick! Also glad to see other love2d users. The bosses were all cute and I appreciated how varied each of their attack patterns were. The up/down arrows of the final boss was a neat attack.
The use of the theme was also great, each weapon felt noticeably stronger than the default weapons so it felt good to actually exchange them. Nice work!
Very nice work. The exchange mechanic is nice and the game feels really good to play.
Nice game!