This game is really fun. The controls and the movement mechanics are well made and the art style. I also liked the animations. Good Job.
If you are interested, could you please play my game. I would really appreciate it.
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #359 | 1.079 | 1.600 |
ART / VISUALS | #375 | 1.348 | 2.000 |
BOSS DESIGN | #380 | 0.944 | 1.400 |
FUN | #380 | 0.944 | 1.400 |
CONTROLS | #385 | 0.944 | 1.400 |
Overall | #385 | 0.989 | 1.467 |
USE OF THEME | #386 | 0.674 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
In this game, you get souls by killing bosses and minions they can invoke. And you can exchange their souls for upgrades
Did your team create the vast majority of art and music during the game jam?
No.
Did your game use PlusMusic?
No.
Did your game use Playroom?
No.
This game is really fun. The controls and the movement mechanics are well made and the art style. I also liked the animations. Good Job.
If you are interested, could you please play my game. I would really appreciate it.
Interesting game. The movement mechanics are very well implemented, although the keybindings keep resetting between loading zones. The base combat doesn’t feel the most satisfying but i suppose its balanced for the upgrades that can come to it later once enough souls are gathered.I like the 2d style when it pops up, it would be enjoyable if the boss attacks were similarly animated in the same style, but i understand time and resources can be limited during a jam. Overall enjoyable.
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