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Sky Pit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #630 | 1.844 | 3.400 |
Innovation | #719 | 1.627 | 3.000 |
Graphics | #766 | 1.627 | 3.000 |
Game Design | #781 | 1.410 | 2.600 |
Overall | #783 | 1.482 | 2.733 |
Theme | #825 | 1.410 | 2.600 |
Fun | #863 | 0.976 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Diving deep into the sky
Did you write all the code and made all the assets from scratch?
All the code is by me. A lot of textures are done with crayon ai.
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Comments
A creative idea, very atmospheric music and nice graphics, but the concept and meaning of the game is not entirely clear)
Thanks! Well yeah, I just tried to approach deepness a little different.
I like the chilly style and the idea.
Thanks!
I really liked the vibe and concept, but I couldn't figure out how to catch the clouds with the controls. It's a really clever was to play and use 3d space, the movement itself was very intuitive so you have something there, but if there were other controls that would help you catch the clouds I couldn't figure that part out. A tutorial could make this game go far, and maybe something to spawn more clouds?
Thanks! Yeah, I for sure should have added some tutorial. But didn't really have time to do it. But just in case, if you lead small clouds into bigger clouds (the ones with horizontal particles_ the cloud slows down and you can catch it.
I don't know what to do but I'm a plastic bag. Katy perry would love this game!
Yeah, sorry) I needed to do some explanation in the game, but didn't really have time. You need to catch small clouds. They are running away from you, but if they get into a big cloud, they slow down and you can catch them.