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Pesjier

101
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2
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3
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A member registered Aug 13, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing! Happy you realized they were spiders atleast :D

Thanks!

Wow! This was amazing, no wonder it is the most popular game right now!

Really addictive game, simple and with quick restarts. Really perfect for this type of game!
Really well done! My highscore was 3427, I will smash records when this game gets picked for the top 3!

Yeah, a lot of people not seeing the connection to theme. Should've incorporated it more in the game :D
Thanks for playing!

Nice game, simple but fun!

Would have like some in game tutorial or hint, but found it on your page so no real issue.
PS: Red is sus

Cool game!

This was really good!

I could see this being a released game almost, just a few touches here and there!
Enjoyed it a lot, nice huge map to explore and plan your route. Took me some tries but managed to get the top score! 10000-ish dollars!
Really great job! My favorite so far for sure.

I am a simple man. I hear caramelldansen and I give sound 5 stars.

Do the walls have random health btw? Sometimes I shot it like 20 times and still died :(

Cool idea, a bit empty though.
The knockback was a bit too much on the player, got pushed around alot when there were many enemies.

I managed  to complete it while dead so I got -50000 score. Pretty good tbh

Nice platformer, a bit unforgiving with the movement, would like the character to stop when I stop, I had to move backwards in mid air to stop myself.

But otherwise nice, cool to have bullet time and theme fits well. Well done!

Nice game!

Like the different camera zones and all the platforming was well done and felt natural.

Keep it up!

Couldn't start the game :( "Unityplayer.dll was not found"

My ears didn't like it too much... 

BUT I DID. Truly an a-maze-ing game

Took me some time to understand what I was doing but got it eventually!

Nice art and fun gameplay!

Fun little game! Good quality assets.

Not a lot of replay ability but I like what you're trying to create!

Theme and art is great!
The gameplay was okay but most rooms I just shot one or two projectiles and then I was out of there. 

I think this would have really nice potential with some more excitement and variations between the rooms.

Once again, theme and art really good, the vibes are on point!

Nice game!
Simple but fun, nice to have some extra score pickups along the way

Nice art and good concept!
The large cannon balls were a bit unforgiving but nothing too bad. 

Sometimes a bit hard to aim with your own bombs, would have liked them to collide with enemies maybe, or I should just get better.

All in all very nice!

I liked this game a lot! 
Tried a couple of strategies but didn't manage to get the nr 1 score :(

I like that you could have different prisoners and focus your attention on different lanes depending on the obstacles that popped up.

Cool concept, both with the menues but also the gameplay. Got a bit stale after a while though and I think my game bugged so I could barely lose. Still really cool game so well done!

I smashed my head so hard. Liked the little guys falling down in the background.

It reminded me of some old flash games, can't remember the name though

Nice game! A bit long but nice art and puzzle solving to get to areas

I liked the mechanic of finding the portals, having to sort of survive long enough to see it through the "enemies" or obstacles. Nicely done!

Really fun game! Gave me some inspiration for potential boss mechanics in the future!
I bought the large gun as soon as possible and it felt at bit OP (or i'm a god gamer).

Otherwise cool to experiment with a shop in a leaderboard game. Would have to try different combinations etc to see which gives the best time.

A bit addicting, but I'm not good enough!
Nice game! only thing bothering me is the numpad c:

Thanks for playing!
Hopefully it wasn't a bug, but just my dumb design c:
You're supposed to push the smaller trashbags into the large one, which will allow you to take the large one outside, like in the tutorial!

I should've made some other indicator for the "pushable" items.

Glad you liked it though!

Hey!

I was wondering if anyone could join in  during the second part and try to beat some highscores?

Thanks! Ty for hosting, was fun :)

Added you!

The colors are from the notation, so I think it was A, B, C and G or something, it was very specific xd

That's cool that it worked! I used the 4 first channels to determine the direction they are coming from, so I guess you got most of them in the same direction :D

I don't remember exactly which fruits but probably the smaller ones.
They weren't too small, I think you nailed it with it being confusing that the pattern wasn't the same as the music. I tried listening to know when to click. 

Great questions!

Really nice intro when you kick the first guard, really kick started the game. I liked that you could kick the guards into each other. Would have liked to shoot faster since the beat was faster, couldn't reach guards in time to kick them every beat.

This was really nice, would have loved another song or two! Great art aswell, I love pixel art!

Nice game! Really liked the idea of having notes that switch things up instead of it just happening by itself, made it so much more natural to play. Nice to have tutorial! Cool that you made a story and art inbetween c:

I really liked the first puzzle area, everything had audio to them but it felt like some areas didn't, for example lasers. Cool idea and nice design, felt a bit punishing with collision to lines (lasers/circles)

Well done! Really liked the notes that you had to play from one note to another, cool idea of a note. I didnt understand the long bendy notes though.

Cool take on a rhythm game. I might just be bad but felt hard to connect some fruits to the track and I couldn't get the rhythm to pop em. Nice and easy to understand and play though c:

Nice idea. Felt a bit punishing on the timing, especially when it is the main mechanic. Otherwise could see a lot of cool possibilities with this game!

Says it's missing a pck file :(

Liked the idea and the keybinds were really good and natural! Would have liked some indication of which arrow was next, hard to memorize the order from them spawning. Some also spawned outside my window (top and bottom i think).