Play game
Hammer in Dark Seas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #502 | 2.413 | 3.000 |
Audio | #645 | 1.755 | 2.182 |
Fun | #652 | 1.974 | 2.455 |
Overall | #691 | 1.913 | 2.379 |
Graphics | #714 | 1.901 | 2.364 |
Theme | #742 | 1.901 | 2.364 |
Game Design | #758 | 1.536 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player progresses by descending in the sea. The screen gets obscured the deeper the player gets
Did you write all the code and made all the assets from scratch?
The sounds are from freesound.org, and the explosion VFX from the asset store. I made everything else from scratch.
Leave a comment
Log in with itch.io to leave a comment.
Comments
idea is god
Cool idea for the game, but a little inconvenient control.
Great idea, but the control of the hammer just doesn't feel good. Maybe if instead of - or in addition to - LMB acceleration, the hammer rotated towards the normal vector of the arch you're moving it along.
EDIT: grammar.
I love the idea, but the implementation feels a little lacking. Despite itself, the hammer feels like it has no weight to it and carries very little momentum. Just trying to swing it around was pretty challenging, so I resorted to just getting the head above my cursor and letting it fall down onto objects and enemies. I think this game can really get somewhere with some extra polish though, keep at it!