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A jam submission

Whomst 2: Diving DeeperView game page

A 3D bullet-hell bossrush game that's hopefully not insanely hard.
Submitted by Kristoff Red (@NitroGenStudios) — 1 hour, 16 minutes before the deadline
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Whomst 2: Diving Deeper's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#663.9703.970
Audio#753.6063.606
Overall#983.5003.500
Innovation#1113.3643.364
Game Design#1453.4243.424
Fun#1743.3333.333
Theme#3373.3033.303

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player needs to go skydive deeper underground. On the way, they encounter harder and harder bossfights.

Did you write all the code and made all the assets from scratch?
Yes, except the sound effects which are from zapsplat.com

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted

Pretty cool games, although the controls on WebGl felt off, other then that, pretty cool game

Submitted

The game looks nice and is very colorful. The particles effects were smooth and the bosses looked really cool. Sadly, the game quickly became less fun as I felt like it was mostly right clicking and dashing. I understand that there surely is more to it, as I could not beat the third boss with this strategy, but being sent back to the very beginning each time I lost instead of just replaying the boss I lost to made it frustrating, mostly because the first boss is very easy and long where as the others are very challenging. Therefore I only had the bravery to play twice, dying to the green squid the first run and to the fire spirit thing the second time.

Overall, I'm pretty sure this game is going to be one of the top games in the jam.

Developer(+1)

The replaying each boss is part of the boss rush genre the game is in. Thanks for your feedback.

Submitted

Oh alright I never played a boss rush before so I didn't know

Viewing comments 2 to 1 of 22 · Previous page · First page