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Fishing Hunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #630 | 1.844 | 3.400 |
Theme | #727 | 1.952 | 3.600 |
Fun | #734 | 1.627 | 3.000 |
Overall | #746 | 1.681 | 3.100 |
Innovation | #752 | 1.519 | 2.800 |
Game Design | #759 | 1.519 | 2.800 |
Graphics | #766 | 1.627 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game, the goal is to buy a house to earn money for this house, the main character will fish. And the fish that is on the surface will end and the main character will have to dive deeper and deeper.
Did you write all the code and made all the assets from scratch?
No, our game was made on Unity.
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Comments
Nice game) Easy controls and bright graphics)
a little advice: to pass our game, with the proper use of oxygen bubbles, it will be enough to pump oxygen 3 times
Fun idea for sure. Nice art :) Fish moving back and forth would be cool, also maybe a bit lower fish "density".
I am very glad to hear praise for my efforts and hours of work at aserprite. Thanks for comment
Cool idea for a game, found a bunch of bugs/physics jank with the player character, but nice ideas to expand upon. I think the main reason you are lacking in ratings is that you have no web build. I had the same issue last Brackey's jam where I made a game with an engine that didn't support HTML5 builds (Unity does through WebGL) and regretted it with how few ratings I ended up getting.
Thank's for comment ツ
Cool idea, I liked diving in the sea. I think it would be fun if the fish locations were random. Also the music is very chill ;)