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DoorJam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #395 | 2.830 | 4.143 |
Audio | #485 | 2.147 | 3.143 |
Theme | #502 | 2.342 | 3.429 |
Overall | #528 | 2.114 | 3.095 |
Game Design | #546 | 2.049 | 3.000 |
Innovation | #606 | 1.757 | 2.571 |
Fun | #669 | 1.561 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The portal shows you a preview of where you are going. Showing you what's behind the door
Did you write all the code and made all the assets from scratch?
I wrote all the code and build all portal related assets and FX
I did use some free assets to build out some of my scenes
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Comments
Looks good, I didn't know the controls though so I couldn't leave the starting room
Hi, Thank you for reviewing! Sorry that you experienced issues with controls, the movement controls should have worked on standard WASD controls and E to interact. The key is behind one of the pots in the ground. If you used a controller unfortunately I did not implement the interaction and would advise using a mouse and keyboard for the best experience!
Awesome graphics! Hope you're able to make a great game out of these someday. ^^
I like the graphics, I really want to learn unreal engine. It's really good. I left a rating, I hope you can leave one too.
I like the graphics, I really want to learn unreal engine. It's really good. I left a rating, I hope you can leave one too.
The ray tracing is really cool for a game jam game! I did find the doors to be a bit confusing, as there were many of the same asset just used as walls. Pretty cool though.
Thanks! It was intended to cause confusion, but perhaps I will just make it a bit clearer next time which path you have to take!
This game looks amazing
the portal effects are super cool! very cool how you managed to make it possible to "look through" the portal