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DapperNurd

86
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3
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A member registered Aug 29, 2018 · View creator page →

Creator of

Recent community posts

11/10

Got you to the 20 rating minimum just before the end! I enjoy your game, but the menu getting to the game was a bit confusing

This is pretty neat. The idea of 3D minesweeper is really unique. I do think that it being 3D, and there only being four doors, kind of makes it a little weird considering corners are taken into the account. It is still pretty cool though, and I was able to get you to the 20 rating minimum :)

This is really cool; I love the style. I think with some more work it could be an amazing game.

Got you to the 20 rating qualification :)

Got you to 20 ratings for the qualification :)

I really like the style you've got going on. The music was kind of repetitive, and I would have liked to be able to move a little faster even though there is a dash. Still though, I enjoyed it.

Got you to the 20 qualifying ratings :) I like your game, but it was pretty hard lol

Got you to 20 👍

The idea is pretty cool, though it is pretty repetitive. I like the banging on the door, it is pretty cool. I know it may seem like a good idea to give the user options that you have at the beginning, but I honestly think it takes away from the experience a little bit. Makes it feel less like a game and more like a simulation almost, if that makes any sense. What you could do is instead just do like an Easy, Medium, and Hard mode that has three predetermined settings. It's a small thing but I figured I would share. Still though, great job :)

It feels pretty good to control, and I really like the background (though it didn't really work on my ultrawide, but I don't really blame you for that lol). It would have been nice to have checkpoints throughout the levels but it was still cool.

The style is fantastic, though I have to agree with the puzzles not being very clear. It made more sense when reading the hint, but I would have never figured it out on my own.

I really like the graphics! I did find it to be pretty easy. Picking a door for an upgrade doesn't really mean anything since it is randomized each time anyways, so it would be really cool if you could pick between like three stats and the doors are the same each time. Overall though, it was really cool!

I really like it, and I like the simple art style. I did get soft locked on I think the third or fourth one. The one with the moving block...

I think it'd also be neat if the keys were button to use like the doors cause I kept accidentally doing them a second time.

Really neat game though, good job :)

Could be due to my ultrawide monitor not working with it, but I can't seem to start the game? No one ever shows up and nothing really happens. It looks cool though, kind of like a Papers Please style game.

The graphics are really great, and I love the atmosphere. I found a strange bug, when I pressed tab in the doorway, it let me start editing the text of the on-screen prompt lol. Can't say I've seen that before. Cool game, though :)

I'd love to try your game, but unfortunately it doesn't work on my ultrawide monitor. The button to move past the dialogue is offscreen.

Thank you. We probably could have used a few more initial hints, but it was designed as an escape room so we didn't want to make it too easy. If you want to try again, there are solutions on our game's itch page :)

Thank you :)

It was an interesting little game lol

https://itch.io/jam/brackeys-11/rate/2536080

I really enjoyed your game :) Left a rating

I really enjoyed your game. The art and overall feel was fantastic. Great job :)

https://itch.io/jam/brackeys-11/rate/2536080

I've rated yours :)

Certainly unique lol, good job

Movement was a little difficult but I enjoyed it. The graphics and atmosphere are really well done, and I liked the unique platforming of the different levels.

It's impressive for standard render pipeline!

Yeah haha

Thanks!

This is a cool concept. Having platforms be teleporters too is very cool. The game is pretty difficult though, and a bit unintuitive. I was very confused when I got to the red door because I didn't realize immediately that there was already another one in the level. I think with a bit of polish this could be very good. Maybe some kind of visualization between linked portals, like a particle chain or something. Regardless, great job :)

It's pretty cool. Swinging was very fun. It would have been nice to have checkpoints though, or maybe more variety of enemies. Still, great game.

This game is really cool, and amazingly well done for being a jam game. The polish is very noticeable. I love the art too, it is very clean. The camera was a little bit hard to get used to; I think it would have been better with the pivot closer to the ship's center, but that is a minor complaint. It could use some more balance too but being a game jam that is totally expected. Really great job, well done.

Thank you for the feedback! With hindsight there are definitely a few things we would change, but we are still proud with what we made :)

I love the art style! I was a little confused on what to do but still had a lot of fun. Great job!

Hi! We are a team of two living in the pacific northwest US. This is the third jam we've done and are pretty proud of our work! https://itch.io/jam/brackeys-11/rate/2536080

I like the idea but it was unfortunately pretty buggy... Every time I got the laundry mini-game, it froze for me and I had to restart. Also, on the driving one, you can just drive off the road lol.

It's still pretty neat though and has potential. I like the art style. Good job

The atmosphere is nice, but I could not find anywhere to go. I got keys and a laptop or tablet, but then all the rooms seemed to go to the same place. Good job though

I like your game a lot, but I think it could use a little balancing. The math questions are a bit too challenging to be doing in your head. I do like the graphics, though the Minecraft spruce door kind of sticks out lol. Overall though I enjoyed it, good job :)

It looks really pretty, and feels really polished. It's a great game, though I was wandering around a bit trying to figure out where to go.  Great job though.

I really love the art, and the atmosphere. The only thing I have to say is that I was a little confused on what to interact with and not. It was a really nice little experience though.

I've exported our game's deadline build for Linux and Mac, but we are unable to test them lol... We'd love if you tried, though!

Thank you. Yeah, the colored cauldrons seems to be the thing most people get hung up on. I wish I could go back and tweak it, but since I can't, I added a solutions list to our game's page. Thanks for the feedback!

If you are having trouble finding the solution for any of the rooms, I have made a list of solutions on the game's itch page!