That giant door really steals the show! I found myself portalling enemies around and delaying them just so I could squash as many under the door as possible. Very Satisfying. Given more time to work on it adding different enemy behaviours would really keep me playing.
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Useless Door Magic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #43 | 3.786 | 3.786 |
Fun | #93 | 3.571 | 3.571 |
Overall | #132 | 3.458 | 3.458 |
Theme | #139 | 3.679 | 3.679 |
Game Design | #140 | 3.464 | 3.464 |
Audio | #185 | 3.286 | 3.286 |
Graphics | #348 | 2.964 | 2.964 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player uses magic to create Doors. Monsters enter the Doors and see What's behind the door
Did you write all the code and made all the assets from scratch?
I wrote all the code from scratch.
50% of the assets were made by me.
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