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Shattered Doorways's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #361 | 2.921 | 4.000 |
Innovation | #426 | 2.373 | 3.250 |
Fun | #618 | 1.734 | 2.375 |
Game Design | #624 | 1.734 | 2.375 |
Overall | #626 | 1.780 | 2.438 |
Graphics | #768 | 1.187 | 1.625 |
Audio | #783 | 0.730 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You craft doors, then find out what's behind them!
Did you write all the code and made all the assets from scratch?
Sure did, except there's no sound, sorry about that.
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Comments
The idea of dimension hopping via crafting and getting new crafting materials for more dimensions is good, and kinda like 2D Nightingale. If you expand the game past the crafting elements, I think you'll really have something. Good luck with your future projects.
Very interesting concept and interpretation of the theme! I love the idea of crafting "whats behind the door" and see the different things you get. Really neat idea. With a few sounds added this could become a really cool game in the future!
Cool idea!
I can imagine this made into a full game with beautiful scenery and puzzles to get through every realm, also crafting can be reworked to include less bruteforce picking.