I think the theme is very present in this game, however the gameplay could have been a little bit better, but great game!
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Doorkeeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #638 | 1.640 | 3.667 |
Graphics | #650 | 1.789 | 4.000 |
Theme | #678 | 1.640 | 3.667 |
Game Design | #693 | 1.491 | 3.333 |
Overall | #712 | 1.491 | 3.333 |
Fun | #733 | 1.342 | 3.000 |
Audio | #759 | 1.043 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The theme was taken literally- YOU are behind the door! You can summon two floating doors, and entering one warps you to the other. When you do, you create an effect that damages enemies around you, and allows you to bypass dangerous obstacles.
Did you write all the code and made all the assets from scratch?
Every single line of code was written from scratch inside of GameMaker. The assets however were taken from free use and Creative Commons archives like opengameart, as well as right here on Itch. Aside from the floating door, which is a custom asset.
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