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A jam submission

Silent DoorView game page

Brackeys Game Jam 2024.1 submission
Submitted by TACS - Totally Accurate Coding Simulator — 4 hours, 28 minutes before the deadline
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Silent Door's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#5981.6403.667
Innovation#6381.6403.667
Fun#6451.6403.667
Theme#6781.6403.667
Game Design#6931.4913.333
Overall#6961.5903.556
Graphics#7111.4913.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are multiple doors to open in each room and only one is not trapped. There are some clues as to which door is good. So, you have to ask yourself this question all the time : "what's behind the door?"

Did you write all the code and made all the assets from scratch?
All the music, code and graphics are original.

Some sound effects are picked from the internet.

The chain asset is from a library online.

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Comments

Submitted

Wow, awesome game! The fear that I felt as soon as that timer started once opening the first door was insane! So intense but fun to be racing through rooms with no time left aswell. I think I maybe beat like 20 rooms or so as my high score over 5-10 runs, super fun game though. Something that soft locked me a few times was the physics based jumping room - the bottom shelf would move when jumped on and I couldn't jump onto the next box. The jumpscare audio/animations are great too, gives me "The Joy of Creation" vibes. Great work!

Developer(+1)

Great to hear! We were 3 on this project and when we played the vertical room, we looked the guy who made it and said like : "it's crazy how unsatisfying it is, we should get ride of that room". And he repeated to us : "you just need some practice and you'll get good at it". It's funny how it is also one of the rooms with the most bugs and time consumption. Removing it would not only have made the game more fun but also easier to complete (even myself I had to try around 10 times to complete it) and less buggy. 

Submitted

I actually had a lot of fun navigating through the jump n run, but my favourite part is definitely the death screen. Absolutely terrifying with some good sound.

Developer (2 edits) (+1)

Glad it was enjoyable! There is actually an end to the game : after 25 rooms (the last ones are quite tense) a long corridor will spawn and it will lead whoever has enough patience to start over because of numerous bugs into a boss room. Here is my walkthrough :