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Mission : Unlocked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #167 | 3.579 | 3.579 |
Fun | #225 | 3.158 | 3.158 |
Innovation | #278 | 2.868 | 2.868 |
Overall | #326 | 2.921 | 2.921 |
Game Design | #353 | 2.842 | 2.842 |
Graphics | #425 | 2.711 | 2.711 |
Audio | #435 | 2.368 | 2.368 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's about keys and doors and more keys and more doors and
there are multiple endings each behind a door. So you'll never know where you'll end up on the other side. !
Did you write all the code and made all the assets from scratch?
The Animations where from Mixamo, and the sound effects and musics were from a site called sounddogs(in the end I tweaked them in audacity), but for the rest, yes.
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Comments
That chase scene was intense! Very fun, glad I got the diamond of flumpf, I will cherish it forever, lol
Suprised at the end for sure XD
I love the game looks simple but very fun !
It was so much fun! Didn't even have time to look behind, I could see the shadow of his flappy hands ><. Great job! :D
Thanks for the feedback !
for long time i was loping and playing the same levels, nice game, should add some sound effect to you game
HAHAHAH i loved every part of it, in the beginning i was getting bored of being looped but once i saw our lovely F.O.O.S i knew we had to kick it and run for our life! those animations when the bang happened and i grabbed the key, i felt glory! welldone man. good game!
Thanks for the feedback, I'm playing yours too ! Oh, your game is windows only, dang it ! I'm a mac user, I'm truly sorry, I gave generous ratings based on the screenshots !
Firstly, congrats on submitting :)
I had a lot of fun playing your game. despite the controlls beeing a bit rough around the edges sometimes, I really loved the humor and the Monster animations aswell. I was shocked because I wasnt expecting sound there, after the first part of the game had none. Overall good job :)
The controls are rough around the edges because I didn't use a rigidbody but a character controller as I do not know how to fix the problem where my player gets stuck into walls yet, and the fist part of the game didn't have any audio because I don't know how to access audio through script yet either, but thanks for the the feedback, it means a lot to me !
pretty cool!